Gaming

Call of Duty Modern Warfare breaks record!

Last modified on 2009-11-21 19:40:39 GMT. -1 comments. Top.




call of duty modern warfare online
Call of Duty – Modern Warfare 2 smashes the gaming box office with an all-time industry record, of $550 million in sales in its first five days of release. Grand Theft Auto IV, is now a gleaming second place with $500 million of sales generated in its first five days. This has solidified the Activision Blizzard marriage announced on December 2, 2007, as the world’s most profitable pure-play online and console game publisher. Modern Warfare 2 will continue to be a rocket ship in the multi-player market (what Blizzard is known for) as reports of more than 2.2 million gamers played Modern Warfare 2 on Xbox Live, setting a one-day record.

PushButton Game Engine going Flash

Last modified on 2010-07-05 15:21:48 GMT. 1 comment. Top.



Do you want to develop games with someone’s code and market to 100 million players? Enter PushButton Game Engine.

The PushButton Engine is an open-source game engine and framework that’s designed for a new generation of games. This game engine helps you spend less time with code conventions and more time designing fun experiences.

According to Wagner James Au over at GigaOm the PushButton Engine is being distributed through the MIT open source license and is developed by Push Button Labs, a new startup led by Jeff Tunnell, founder of Dynamix and co-founder of GarageGames.

The innovative part of the business model is PushButton will sell premier code and game components to integrate with other flash game developers code to help a game startup scale faster. In addition, third-party developers of the PushButton Game Engine can sell their code components and get a 70% cut in the developer marketplace. Keep an eye on this space for scale….PushButton labs has identified a huge in-place audience and the business model to monetize it.


$500 Million Week for Grand Theft Auto

Last modified on 2008-05-07 12:36:28 GMT. 2 comments. Top.

Grand Theft Auto
When I watched Take-Two interactive bounce 44% in one day on the Grand Theft Auto news, I remember thinking how difficult a nose-bleed valuation like that would be sustainable. Apparently not so difficult, according to NYTimes, 3.6 million units were sold on the first day and $500 million in sales in the first week for Grand Theft Auto. Statistics like these are the very head of the long-tail curve.